// Module: Sockets.build.cs #include "SocketSubsystem.h" #include "IPAddress.h" #include "Interfaces/IPv4/IPv4Endpoint.h" bool canBind = false; TSharedRef<FInternetAddr> localIp = ISocketSubsystem::Get(PLATFORM_SOCKETSUBSYSTEM)->GetLocalHostAddr(*GLog, canBind); FIPv4Endpoint LocalEndpoint = FIPv4Endpoint(localIp); LocalIP = LocalEndpoint.Address.ToString(); |
|